🏛️ The ADDIE Model: Foundation of ISD

 

The ADDIE Model is a widely recognized and often-cited framework for instructional design. It provides a flexible, systematic, and cyclical process for developing effective training and performance solutions.

The core structure is represented by its five phases:

  • Analysis

  • Design

  • Development

  • Implementation

  • Evaluation


📜 Key Takeaways on ADDIE’s Origin and Nature

 

  • Original Framework: ADDIE is the original ISD framework, serving as the conceptual basis for most subsequent systematic models (like Dick & Carey, and even providing the structure that iterative models like SAM seek to improve upon).

  • Military Origin: It originated in the mid-1970s for the U.S. Army at Florida State University, demonstrating its roots in large-scale, systematic training needs.

  • Evolution from Linear to Dynamic: While often misrepresented as a strict “waterfall” or linear model (where one step must be fully completed before the next begins), your text correctly points out that it was never strictly linear. Evaluation has always been intended to happen throughout the process, allowing TD professionals to iterate and correct flaws.

  • Interrelated Phases: By the 1980s, it formally evolved into a dynamic approach where the phases are understood to be interrelated and cyclical, with feedback constantly moving between steps. This allows for revisions and refinements at any point, not just at the end.


The flexibility of ADDIE is why it remains the most common way to describe the high-level process of instructional design, even when designers are using more specific models underneath its umbrella.

⚖️ The ADDIE Model: Input, Process, and Output

 

The ADDIE model functions as a systematic guide for solving design problems, not a rigid set of rules. Your text summarizes the flow as:

  • Input: Analysis (Identifying the need)

  • Process: Design, Development, and Evaluation (Creating and refining the solution)

  • Output: Implementation (Delivering the solution)

This model, while often depicted linearly, is fundamentally cyclical and iterative, allowing for the “agile” adaptation necessary to achieve the best results.


1. 🔍 The Analysis Phase (The Critical Input)

 

The Analysis Phase is the foundational step in ADDIE. Its primary goal is to answer the fundamental questions—who, what, where, when, and why—to ensure that any subsequent design effort is directed toward solving the correct problem. This phase prevents the development of training that may not address the root cause of a performance gap.

Key Purpose: Root Cause Identification

 

Before embarking on any instructional design, TD professionals must first confirm that a learning solution is even appropriate. This requires identifying the root cause of the performance issue, which ties back to the Human Performance Improvement (HPI) process.

  • Critical Question: Can the problem be reasonably remedied by a development solution?

  • If the answer is no (e.g., the problem is a lack of tools, poor incentives, or broken processes), then training is not the solution, and a non-instructional intervention should be recommended.

Core Components of Analysis

 

Once training is deemed a necessary solution (or part of one), the analysis phase dives deeper to gather the data needed for design:

Analysis ComponentDescription
Organizational/Sponsor AnalysisUnderstanding the requested outcome, the organizational need or driver (e.g., new regulation, strategy shift), and project constraints (budget, time).
Performance/Task AnalysisDetermining the desired performance and breaking it down into the specific tasks and skills required for success.
Learner/Audience AnalysisIdentifying the target audience, their current knowledge, skills, and attitudes, and the factors that influence them.
Context AnalysisAssessing the environment where the learning will take place and the environment where the skills will be applied (e.g., classroom, online, job site).

Deliverables of the Analysis Phase

 

The result of this phase is a detailed roadmap that defines:

  • The confirmed performance problem a learning solution can address.

  • Initial goals and objectives.

  • The recommended solution modality (formal, informal, or blended).

  • All available resources and potential barriers.

The data for this phase is collected using methods like surveys, focus groups, interviews with SMEs, and reviewing existing materials. This rigorous information gathering ensures the subsequent design phase is targeted and effective.

Design Phase

The Design Phase is where the blueprint for the instructional solution is created, translating the “needs” identified in the Analysis Phase into a tangible, structured plan. This phase is highly conceptual and critical for ensuring that the final instructional product is effective, efficient, and aligned with organizational goals.

📐 Key Activities and Outputs of the Design Phase

 

The Design Phase essentially outlines the how, what, and when of the training development, ensuring all elements—from objectives to assessments—are logically connected.

Core Activities

 

The T&D professional focuses on structuring the entire learning experience:

  • Goals and Objectives:

    • Develop the Outcome Statement: Finalize the high-level, desired result with input from the stakeholders and sponsors.

    • Write Learning Objectives: Formulate specific, measurable, achievable, relevant, and time-bound (SMART) statements that define what the learner will be able to do upon completing the instruction.

  • Structure and Sequence:

    • Outline the Sequence and Structure: Organize the content into a logical flow, module-by-module, to guide the learning process (e.g., from simple concepts to complex applications).

    • Prepare Logic and Objective Maps: Create visual or structural maps that show the relationships between content units, objectives, and assessments to ensure full coverage and logical progression.

  • Strategy and Modality:

    • Determine Modality: Recommend the best delivery format for the content (e.g., in-person led, self-paced eLearning, blended, mobile).

    • Determine Materials: Decide on the specific materials needed and prepare draft copies (e.g., initial script text, outlines of case studies).

  • Evaluation Planning:

    • Create an Evaluation Plan: Design how the training’s effectiveness will be measured, including what metrics to use and when (pre-test, post-test, performance review).

Key Output: The Design Plan

 

The ultimate deliverable of this phase is the comprehensive project design plan (often called a design document or blueprint), which acts as a contract for the next phase, Development. This plan typically includes:

Design Plan ComponentDescription
Learning ObjectivesThe full, finalized list of what learners must achieve.
Evaluation MaterialsFinalized tests, quizzes, rubrics, and assessment instruments.
Instructional Materials DraftsDrafts of printed materials, job aids, or initial content text.
Media Scripts/StoryboardsDetailed outlines for all media (video, interactive elements, eLearning screens).
Lesson PlansDetailed guides for instructors (if instructor-led).
Project Management PlanA schedule detailing assignments, responsibilities, milestones, and deadlines.

By securing stakeholder approval on the detailed design plan, the T&D professional mitigates the risk of costly rework in the Development phase, thus affirming the model’s systematic and risk-reducing nature.

3. 🛠️ Development Phase

 

The Development Phase is where the blueprint created in the Design phase is transformed into tangible, deliverable instructional materials. It represents the shift from conceptual planning to content creation.

Key Focus: Iteration and Confidence Building

 

A critical aspect of this phase is the use of iterative tools such as pilot testing, prototyping, and strawman lessons. This approach aligns with the flexible, cyclical nature of the intended ADDIE model:

  • Accuracy Check: By testing early, designers ensure the content is accurate and aligned with objectives before investing in full-scale, expensive production.

  • Cost Reduction: Making changes during the draft or prototype stage is significantly cheaper than revising fully produced final materials.

  • Confidence: Successful pilot testing provides confidence that the solution is effective and ready for deployment.

Major Development Tasks

 

  • Material Preparation: Drafting and finalizing all learning materials:

    • Participant and Facilitator Materials: Workbooks, reference guides, lesson plans, slide decks, etc.

    • Nonprint Media: Developing audio tracks, filming and editing video segments, coding and programming computer-based training (CBT) or interactive simulations.

  • Review and Testing: Materials are rigorously reviewed by Subject Matter Experts (SMEs) for content accuracy and by other TD professionals for instructional effectiveness.

  • Finalization: Incorporating all changes from pilot tests and reviews, modifying final materials, and ensuring programs are properly packaged and distributed in preparation for delivery.


4. 🚀 Implementation Phase

 

The Implementation Phase is the moment of truth—when the finished instructional solution is delivered to the target audience using the chosen modality (e.g., instructor-led, technology-enabled, blended, or an Electronic Performance Support System (EPSS)).

Key Focus: Delivery and Monitoring

 

The goal of implementation is to achieve the objectives written in the design phase. TD professionals take an active role in monitoring the initial deployment:

  • Monitoring and Support: Providing backup and support during the first delivery (especially for facilitator-led solutions) to ensure a smooth rollout.

  • Issue Identification: Observing the delivery environment to spot any unexpected situations or areas that need immediate or future improvement.

Evaluation Actions during Implementation

 

Although formal Evaluation is the final phase, continuous evaluation actions occur during implementation to ensure quality control:

  • Program Design Review: Assessing if the overall design holds up under real-world delivery conditions.

  • Material Effectiveness: Reviewing how well participants and facilitators use the materials.

  • Modality Effectiveness: Determining if the chosen format (e.g., virtual user size, timing, technology) is effective for the audience.

  • Modification Readiness: Documenting and preparing any necessary modifications before the next scheduled release of the solution.

These evaluation actions serve as immediate feedback loops that feed directly into the final, comprehensive Evaluation phase.

5. ✅ Evaluation Phase: Continuous Feedback

 

The primary function of Evaluation in ADDIE is to ensure the effectiveness, efficiency, and appeal of the instructional solution at every stage. This continuous process is what makes the model cyclical and agile when used as intended.

Evaluation Across the ADDIE Phases

 

The evaluation activities shift their focus depending on the stage of the project:

ADDIE PhaseEvaluation FocusPurpose
AnalysisAlignment of needs.Clarify if the desired organizational outcome aligns with the sponsor's requirements and the identified problem. (Are we designing the right thing?)
DesignPlan Validation.Conduct a preliminary review of the design plan to confirm that the goals and proposed strategy meet stakeholder expectations. (Is the blueprint correct?)
DevelopmentAccuracy and Completeness.SMEs validate the content for accuracy, and designers ensure all original design elements (objectives, media) have been met in the draft materials. (Are the materials accurate?)
ImplementationImmediate Impact.Collect Level 1 (Reaction) data (satisfaction/feedback) and Level 2 (Learning) data (knowledge/skill gain) to provide immediate feedback to facilitators and sponsors. (Did they like it? Did they learn it?)
Evaluation (Final Phase)Impact and Results.Measure Level 3 (Behavior) (transfer of learning/on-the-job application) and Level 4 (Results) (impact on key business outcomes/ROI). Assess whether the work environment supports the new learning. (Did they use it? Did it work?)

Key Framework: The Four Levels of Evaluation

 

The evaluation process relies heavily on a structured approach to measuring impact, most commonly Kirkpatrick’s Four Levels of Evaluation, which are directly referenced in the activities above:

  • Level 1 (Reaction): Measures learner satisfaction and engagement.

  • Level 2 (Learning): Measures the extent to which participants gained knowledge or skills.

  • Level 3 (Behavior): Measures the transfer of learning to the job—the on-the-job performance change.

  • Level 4 (Results): Measures the final business results or outcomes (e.g., increased sales, reduced errors, improved quality).

Final Outputs of the Evaluation Phase

 

The final evaluation phase synthesizes all data collected to provide comprehensive feedback:

  • Communication: Results are shared with sponsors and stakeholders to demonstrate accountability and review expectation fulfillment.

  • Process Improvement: The evaluation serves as a foundation for the talent development team to review lessons learned and identify ways to improve the ISD process itself.

  • Decision Making: The results drive decisions on whether to revise, maintain, or retire the instructional solution.